In order to get started, you are going to want to know right off the bat, “How do I reset my view!”, cause without knowing this it will be very hard to fly… in fact you may even have to learn to fly facing backwards, or with your head sticking up out of the roof. Both have happened to me.
First thing you need to know is how to reset your view. It is very simple to do, but it did take me awhile to find this button. To reset your view to centre, make sure your head is facing the direction you want… This is very important and I will repeat it again, your head should be facing forward when you click the button. To reset the view, click the menu button on the left touch controller (Oculus).
In order to access the menu and sub-menu while using VR Controls, you need to click and hold the menu button. This is the same button as you used for your view reset. On the Oculus it is the menu button on the left controller. Medium length press for the sub-menu and long press for the main menu.
In order to control the plane, there are a few basics that you need to understand. First, make sure you have room to operate everything in the plane. Secondly it mainly comes down to fairly natural movements with the controller. But some of them can be tricky to figure out, so I have laid it out below.
First, I am going to tell you that technically you can run VR in Aerofly without any physical controls, however I am not going to recommend this. There are some upsides to this, such as cost, however I think you can get a much better experience with adding some physical controls, such as a Yoke and Rudder Pedals. Below I show you my exact setup that I use all the time.
Here is the setup that I recommend and why I recommend it.
That’s it… almost. I do have one other item attached to my setup that works as a Trim Wheel. The problem is that you can’t buy a standard trim wheel anymore. I use a Logitech racing wheel that was designed for a PlayStation 2. It works great because I have it mounted sideways. So it has the same motion you would expect from a trim wheel. If anyone reading this has a trim wheel that they use, please let me know.
If you can’t afford the equipment above, I recommend that you get yourself a cheaper joystick, like the Extreme 3D Pro Joystick, which also comes with a throttle quadrant.
Well, I wouldn’t recommend getting a yoke without giving you a good reason for it. The yoke will give you something to grab onto when flying. To fly in VR without a yoke in Aerofly FS 2, you essentially have to hold your hand up in the position where your yoke would be… looks hilarious to people watching but that is not why I don’t recommend it. It is tiring to do. Just try it now, hold your hand up and see how long you want to do that for… one hour. It would get old very quickly. Having a yoke, allows you to rest your hand on it and get that instinctual reactions that you need when flying a plane.
While I was experimenting with Aerofly FS 2 in VR, I noticed that you can easily adjust the trim wheel. The problem comes when you want to adjust the trim wheel for the purpose it is there for. Imagine holding your hand out in position for the yoke. Now adjust the trim. Well the trim is suppose to take the pressure off the yoke, however there is no pressure on your yoke, so it makes it very difficult to tell if your trim is doing anything at all. I found that once I let go of the yoke, my plane was horribly trimmed.
Now having a real yoke fixes this problem. You now have some pressure, some physical feedback from the yoke. I tested this with the trim wheel in VR while holding the Yoke. It was a much better experience. I was able to properly trim my plane, as I now could tell where centre was in my yoke. I could feel the pressure on the yoke. The same would happen it you had a joystick. You know where centre is, so it is easily trimmed. Plus! it is just so much nicer to grab a yoke vs holding your hand in the air.
So, the Yoke or joystick is a must when flying in Aerofly FS 2 VR! (Again, the Saitek Pro Yoke which comes with a throttle quadrant is what I use).
The first reason is that you have somewhere to rest your hand if you are going to be constantly manipulating the throttle. You also can adjust with precision, as it is much easier to do if you are hanging onto something. Also, if you you need your throttle in a hurry, it is easy to find, as long as you have been flying with the same setup for awhile. With VR, you have to actually look at the throttle in order to grab it, which in my opinion is not the best idea… Especially in an emergency.
The bonus of getting the Saitek Pro Yoke which comes with a throttle quadrant is that you get the throttle quadrant with it. In fact, for the cheaper joystick I recommend, the Extreme 3D Pro Joystick, it actually has a built in throttle as well… That is a big reason why I recommend that joystick.
The reason for rudder pedals is very simple… There is no good way to replicate the movement of you feet in VR. The only way you can do this is by using the thumb sticks on the Touch Controllers. This is not a very effective way to control the Rudders.
In fact, the rudder pedals may be the first purchase I made if I could only get one physical control. Technically you can control everything else in your plane except the rudder pedals.
My recommendation for the rudder pedals is the Logitech Rudder Pedals, which do an amazing job of replicating the real world experience. In fact, these rudder pedals also allow you to have individual brakes on each wheel. It really adds to the realism.
So this is the last thing I will cover in this article. It is how to setup your controls. Below I show you a quick view of what the control setup screen looks like.
So in order to add in a physical control in Aerofly FS 2, it is fairly simple process. All you need to do is use your mouse to click on the Axis that you want to change. Once it is selected, move the joystick in the direction that you want to apply. For example. If you want to add Rudder pedals, push on the pedals from left to right. If your plane is reacting in reverse, come back and push on the right pedal first. This can be applied to all axis.
Hope you guys enjoyed this Guide. If you enjoyed this article, then I know you are like me and love VR flight. If that’s the case, I don’t want you to get left behind. I am constantly providing new information about flight simulation… Especially in VR. Since I don’t want you to miss anything I have created a newsletter for you. Don’t worry though, I won’t send you a ton of email. I just send email when it is important to you. Also, if you don’t enjoy the email messages, it is easy to unsubscribe, as I have an unsubscribe link on all my emails.
One other huge bonus to the email list, is that you get access to me. If you have questions, just send away. I love to answer questions and respond to each one. Of course I don’t respond to spam or hate mail, but I respond to anything else!
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